// JavaScript Document


	function draw_clock(){
		canvas = Raphael("clock",200, 200);
		var clock = canvas.circle(100,100,95);
	    clock.attr({"fill":"","stroke":"#990099","stroke-width":"3"})  
	    var hour_sign;
		for(i=0;i<12;i++){
			var start_x = 100+Math.round(80*Math.cos(30*i*Math.PI/180));
			var start_y = 100+Math.round(80*Math.sin(30*i*Math.PI/180));
			var end_x = 100+Math.round(90*Math.cos(30*i*Math.PI/180));
			var end_y = 100+Math.round(90*Math.sin(30*i*Math.PI/180));	
			hour_sign = canvas.path("M"+start_x+" "+start_y+"L"+end_x+" "+end_y);
		}    
	hour_hand = canvas.path("M100 100L100 50");
	hour_hand.attr({stroke: "#660066", "stroke-width": 6});
	minute_hand = canvas.path("M100 100L100 40");
	minute_hand.attr({stroke: "#880088", "stroke-width": 4});
	second_hand = canvas.path("M100 110L100 25");
	second_hand.attr({stroke: "#00BB00", "stroke-width": 2}); 
	var pin = canvas.circle(100, 100, 5);
	pin.attr("fill", "#F1F1F1");    
	update_clock()
	setInterval("update_clock()",1000);
}
 
	function update_clock(){
		var now = new Date();
		var hours = now.getHours();
		var minutes = now.getMinutes();
		var seconds = now.getSeconds();
		hour_hand.rotate(30*hours+(minutes/2.5), 100, 100);
		minute_hand.rotate(6*minutes, 100, 100);
		second_hand.rotate(6*seconds, 100, 100);
}
